Aqua Prison. Ebb And Flow. Each champion can only be hit once, and it hits up to 3 targets.Restores p Health to allies and will bounce to a nearby enemy champion. Even the sensation of sound seems to ebb and flow—seeming at first inaudible, then unbearably loud. NAMI SPELLS Surging Tides When Nami's Abilities hit allied champions they gain Movement Speed for a short duration. Take your favorite fandoms with you and never miss a beat. Nami is an offensive enchanter that delivers augments and crowd-control capabilities for her teammates. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Try leading the enemy, targeting places they are going to walk into within the next second. This ability heals allied champions and deals damage to enemy champions with the damage/heal being modified every bounce. Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. A huge change is coming for League of Legends champions that uses targeted abilities with their spells soon drawing minion aggro in the next patch.After the idea was previewed to … A headstrong young vastaya of the seas, Nami uses her mystical Tidecaller staff to reshape the tides and defend her fellow Marai from danger. Over the years I have achieved high ranking in solo queue, from Platinum in Season 1 (the highest at the time) to Challenger multiple times throughout the years. Starlit Grace: When affecting champions with Attacks or Abilities in combat, restore 70 - 100 (based on ally level) Health to the most wounded nearby ally (2s cooldown). Nami Build, Runes, Abilities, & Matchups . She has no real kill pressure on her own and she cannot tank and create space for her team. Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD). Nami unleashes a stream of water that bounces between allied and enemy champions. Ebb And Flow Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55+30% Magic Damage) and dealing 65 magic damage (65+50% Magic Damage) to enemies. Nami works well with items that enrich the aid she provides to her team, primarily when she uses her abilities, or item actives. On Ally Hit: Heals the ally for 60 / 85 / 110 / 135 / 160 (+30% of ability power) and bounces to a nearby enemy champion. Nami’s kit is all of everything that a team needs. W : Ebb and Flow. Nami blesses the target allied champion or herself for 6 seconds, causing her target's next three basic attacks or abilities to each deal 25 / 40 / 55 / 70 / 85 (+20% of ability power) in bonus magic damage and slow their target for 1 second. Sends a wave, dealing 150 magic damage (150 + 60% AP), knocking up for 0.5 seconds and slowing by 50%. Ahri It feels like I am drunk, when I am perfectly sober. In fact, with enough AP, subsequent bounces of Ebb and Tide will actually heal and damage more per bounce. Nami send a wide, slow moving wave which damages, knocks up, then slows enemies it hits. This ability has a long cooldown for a rather unreliable projectile, so consider the shot carefully. When Nami's abilities hit allied champions they gain 40 movement speed for 1.5 seconds. Auto-attacks are a glowing tipped stream of water, which breaks the style a bit, … Aqua Prison. Each time it hits a new target, it becomes weaker. E. Tidal Wave. Build Usage. COST: 70 / 85 / 100 / 115 / 130 mana. Nami’s Ebb and Flow (W) is healing and damage wrapped into one ability. Can only bounce to each target once, hits up to 3 targets. Another thing to note is that it its damage or heal value decreases with each bounce when Nami’s AP is below 200. It also grants double the effect from Surging Tides to allies. Nami's ultimate can come in very handy for initiating on enemies who are far away. Using your Aqua Prison on top of a champion will speed them up. Because of the double movement speed bonus, you an use Tidal Wave as a “Rallying” Ability which allows your team to out-speed and run down your opponents. You can also do surprising moves with Flash in combination with your abilities. So if you're looking to trade with this ability, keep in mind of this commutative property. It will also activate your item’s effects like the slow from Rylai’s Crystal Scepter or the burn from Liandry’s Torment. Aery cannot be sent out again until she returns to you. Slow lasts for 2.4 seconds, increasing with how far the wave travels. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Select Champion. Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. Tidal Wave > Aqua Prison. Surging Tides. Aqua Prison. It moves so slow that champions can easily avoid it by simply waking away from it. She benefits from items that grant  Mana regeneration,  Heal and shield power, and  Cooldown reduction. Ebb and Flow (Skill 2) Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller Blessing > Aqua Prison. It goes the same for her W, Ebb and Flow because Draven wants to force trades and his lane pressure makes it harder to evade her Q, Aqua Prison. Aqua Prison (Skill 1) Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 55 / 60 / 65 / 70 / 75. The bonus movement speed of Surging Tides and bounce power of Ebb and Flow now both scale with ability power. Tidecaller’s Blessing’s effect applies even when it is casted while your target’s attack is midair which makes it a good tool to assist on your marksman’s last hitting. Range: 875. Nami Build Guide Full Build. Sends a bubble to a target area, dealing damage and stunning all enemies on impact. EBB AND FLOW. Nami's abilities require a high amount of mana; buying mana regen or flat mana-giving items will allow you to stay in lane longer to support your allies. In Wild Rift, Nami Abilities are: Surging Tides (Passive) Aqua Prison (1st) Ebb and Flow (2nd) Tide Caller's Blessing (3rd) Tidal Wave (Ultimate) Surging Tide. 11. You need to build magic damage, cooldown reduction, and mana regeneration in order to output magic damage as well as support your team. ACTIVE:Nami unleashes a stream of water that bounces between allied and enemy champions.This ability can only bounce to each target once and … Q, Aqua Prison, is maxed last as it is unreliable as a source of damage. Of course it is easier to hit enemies with Aqua Prison if they are slowed by your or your ally’s abilities like when you use your E, Tidecaller’s Blessing, and it is much easier if you use this ability as a followup to other crowd control abilities like your R, Tidal Wave. Playing as Nami. EBB AND FLOW Magic Damage HP Regen: Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% magic damage) and dealing 65 magic damage (65 + 50% magic damage) to enemies. On Ally Hit: Heals and will bounce to a nearby enemy champion. https://leagueoflegends.fandom.com/wiki/Nami/Strategy?oldid=2987891, All strategy pages have been deprecated and are currently only being used for archival purposes. TARGET RANGE: 725. Nami is an Enchanter champion who uses her abilities to control the flow of battle. Exhaust slows down the enemy and reduces their damage output. You can surprise your enemies by casting Tidal Wave parallel to wide walls to hide its animation. Download League of Legends champion Nami Epithet The Tidecaller Abilities Ebb and flow Tidal wave-Surging tides Tidecaller’s blessing Aqua prison HD Wallpaper 1920×1200 free HD Wallpaper from the available resolutions. It alternates between enemies and allies. Nami build with the highest winrate runes and items in every role. Nami has great zone control with her Aqua Prison (Q), empowered auto attacks with her Tidecaller’s Blessing (E), and later with her ultimate, Tidal Wave (R). One Stop Shop For Everything Wild Rift. Enemies hit by the bubble are lifted into the air and stunned for 1.25 seconds before being dropped to the ground. Ebb and Flow. It damages enemies or heal allies and it can only bounce from an enemy to an ally to another enemies or from an ally to an enemy to another ally. Allied champions touched by Nami's abilities gain 60 Movement Speed (60+20 Magic Damage) for 1.5 seconds.. Aqua Prison . Nami unleashes a stream of water that bounces between allied and enemy champions. 800. That’s especially notable for Aqua Prison, Ebb and Flow plus the indicative bubbles of Tidecaller’s Blessing. Throughout most of the series up to the Alabasta Arc, Nami was not as skilled in combat as most of her crew; she does not have superhuman strength, nor does she have formal training in any fighting style, although she was shown in the Water 7 Arcto have decent agility, being able to jump over a gate and between rooftops. W. Tidecaller's Blessing. Flash is necessary because Nami has no natural escape mechanism which makes her an easy champion to pick off. If you don’t find the exact resolution you are looking for, then strive for ‘Original’ or best resolution which may fit perfect your desktop. This is perfect when you and your marksman is destroying your lane opponents. To maximize the amount of bounces out of casting this ability, a good rule of thumb is to throw it on the team with more members present. League of Legends: Wild Rift Nami skills Surging Tides (Passive) When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Allied touched gain double the effect from Surging Tides. AQUA PRISON. Ebb and Flow. Last updated on January 1st, 2021 by Siege Flores. E Tidecaller's Blessing Healing and damage values are reduced by 15% each bounce. When trading, use Ebb And Flow on the enemy to deal damage to them and so the wave bounces back and heals you as well; In fights, use Ebb And Flow on a nearby ally to heal both them and yourself; Always try to land Aqua Prison after your Tidal Wave for an almost 100% chance of landing it Nami's AP scalings on speedup and slows are invaluable - no item or ability gives that much slow and bonus movement. 2. EFFECT RADIUS: 725. Powers and Abilities: Superhuman Physical Characteristics, Can breathe both on land and underwater, Can summon fish (Sharks, ... Ebb and Flow: Nami unleashes a stream of water onto the target champion or herself which then bounces to nearby unaffected champions up to twice, alternating between allies, including herself, and enemies. On Ally Hit: Heals 65/95/125/155/185 (+30% Ability Power) Health and will bounce to a nearby enemy champion. Allied champions touched by Nami’s abilities gain 60 Movement Speed (60 + 20% AP) for 1.5 seconds. On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions. Sends a bubble to a target area, dealing damage and stunning all enemies on impact. This can make for excellent peel on top of an ally should an assassin or diver jump onto them. On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions. Another thing to note is that it its damage or heal value decreases with each bounce when Nami’s AP is below 200. W Ebb and Flow. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. Secondly, and most importantly: Ebb and Flow. That being said, don't be afraid of using it to save only one person; saving the team comes first. This ability can only bounce to each target once and hits up to 3 targets. Ebb and Flow (W) Cooldown: 10. Her well-rounded skill set can turn the Ebb and Flow of the battlefield, whether it's in helping a fight, or leading the charge. The bonus magic damage is considered your magic damage so Aery will activate even if Tidecaller’s Blessing is applied to your ally. Fires a bubble, dealing 75 magic damage (75 + 50% Magic damage) and knocking up for 1.5 seconds. Wild Rift Nami Abilities. Here are Item Build Recommedation that works on Nami. Nami had spent several years from her tender childhood to her young adult life stealing money from numerous people including dangerous pirates to buy back her village from the Arlong Pirates, these harsh and sometimes brutal experiences grants Nami a very high level of physical capabilities. When Nami's Abilities hit allied champions they gain Movement Speed for a short duration. Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for … When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Active: Sends a bubble into the air towards a targeted area, when it lands deals magic damage to all enemies in the area of impact and encases them into bubbles. Nami hurls a bubble, Stunning for 1.5 seconds and dealing t magic damage. Can hit each target once. All champions touched by Nami’s abilities gains bonus movement speed. This speed is doubled when touched by her Ultimate. Ahri Aqua Prison has a long cooldown, make sure to use it at the right moment. Ebb and Flow. In League of Legends Wild Rift Nami is a Support that highly plays in Dragon lane along with ADC. One Stop Shop For Everything Wild Rift. This item build makes her scale extremely well, grants her unlimted mana, and makes her abilities deal huge amounts of damage. Aqua Prison. After her AP reaches 200 and up, the damage or heal value increases instead. Patch 11.2 Instead of hitting the enemy and waiting for the rebound, you could cast it on yourself and back away as it bounces to the them. Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% magic damage) and dealing 65 magic damage (65 + 50% magic damage) to enemies. Nami Passive Ability. This speed is doubled when touched by her Ultimate. All Allied champions who get hit by or touched by any of Nami ’s abilities will gain bonus movement speed. The best way to hit a moving enemy with it is to target the enemy’s backside because they’ll be forced to move forward and be hit by you and your ally’s attacks but if they move backward, they’ll be stunned instead. Nami's E Ability. Nami's ultimate can come in very handy for initiating on enemies who are far away. This ability can only bounce to each target once and hits up to 3 targets. It deals magic damage to all enemies hit, reveals them and leaves them suspended in the air for 1.5 seconds. Range: 725. Her abilities show a distinct gold tone that makes the water look purely magical. U.GG analyzes millions of LoL matches to give you the best LoL champion build. Ebb and Flow. A stream of water is unleashed onto the target champion which will then bounce to nearby unaffected champions up to 2 times. Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. This ability can only bounce to each target once and hits up to 3 targets. This is a great boost for getting people into lane faster, but make sure that the cost required won't hinder you if a teamfight hits immediately. Can hit each target once. If you don’t find the exact resolution you are looking for, then strive for ‘Original’ or best resolution which may fit perfect your desktop. Can hit each target once. Ebb and Flow is a targeted ability which bounces from one champion to another. It has the capacity to disable an entire team's engage for a quick retaliation. The first of her kind to leave the ocean and venture onto dry land, Nami faces the unthinkable with grit, determination, and daring mettle. Tidecaller's Blessing. Ebb and Flow will win pretty much any trade that isn't an all in. Mana Cost: 60. Nami unleashes a stream of water which bounces between friendly and enemy units. Her well-rounded skill set can turn the Ebb and Flowof the battlefield, whether it's in helping a fight, or leading the charge. Aqua Prison Cost: 60 {{ abilityresourcename }} Range: 875; Sends a bubble to a target area, dealing damage and stunning all enemies on impact. As a result, she remained a supporting member of the crew rather than a main fighter. Make sure to avoid it and harass him whenever he misses his Q. Please log in again. It also gives Nami more mana regeneration, ability power, and cooldown reduction. 1. It deals magic damage to all enemies hit, reveals them and leaves them suspended in the air for 1.5 seconds. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. Active: Nami unleashes a stream of water onto the target champion or herself, which then bounces to nearby unaffected champions up to twice, alternating between enemies and allies and herself. Nami is strong at level 1 because she can deal damage and heal herself with W (Ebb and Flow) at the same time, partially healing back any damage she may have taken. Ladies and Gentleman, Ebb and Flow has an AP scaling on its AP scaling. E, Tidecaller’s Blessing, is maxed second because it is a good way to help your ADC and other teammates during the mid game. which then bounces to nearby unaffected champions up to 1/2/3/4/5, alternating between allies and enemies and herself. Tidecaller Blessing > Ebb and Flow. The login page will open in a new tab. Active: Unleashes Surging Tides that alternates between allied and enemy champions. Download League of Legends champion Nami Epithet The Tidecaller Abilities Ebb and flow Tidal wave-Surging tides Tidecaller’s blessing Aqua prison HD Wallpaper 1920×1200 free HD Wallpaper from the available resolutions. Athene’s Unholy Grail – This item gives you decent stats as a support champion, also, both the passive synergize well with your kit. Can hit each target once. Healing and … Being a support champion, Nami should combine abilities along with her passive to effectively provide a threat to enemy champions. Q. Ebb and Flow. Draven is a great lane partner for Nami because he can utilize her buff, E, Tidecaller’s Blessing, to the fullest even in the early game. Ebb and Flow (W) A prime laning and teamfighting tool, it provides both sustain and poke, bouncing off of both enemies and allies. Nami is a jack-of-all-trades-master-of-none type of champion. Nami unleashes a stream of water that bounces between allied and enemy champions. Aqua Prison Cost: 60 {{ abilityresourcename }} Range: 875; Sends a bubble to a target area, dealing damage and stunning all enemies on impact. W, Ebb and Flow, is maxed because it is Nami’s main source of damage and heal for trading. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. When Nami’s abilities hit allied champions they gain Movement Speed for a short duration. It is a useful spell for protecting your carry against burst damage assassins and it can be used to secure kills as well. Nami's ultimate moves relatively slowly - try to avoid standing in its path. Before acquiring the Clima-Tact and its various upgrades, she was shown to possess moderate skills wi… Nami got a handful of her abilities renamed and tweaks to several of the coefficients.These name changes can be seen on her champion page but not on the in game tool tips. Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb And Flow - 2nd Ability Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. W – Ebb and Flow. Ebb and Flow may heal you or your allies, but it requires a very short channeling time, which could allow your chaser to catch up. Passive - Ebb and Flow: Nami can target allied champions with her basic attacks every few seconds at the cost of mana, causing her to unleash a stream of water onto the champion. Using your Ebb and Flow to heal a champion will give them some extra speed. Bounce to reach enemies committed in a fight and keep your allies replenished from a … Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. For more information visit, Be considerate of your spell usage during the early game, especially since the, Try to avoid fighting an opponent affected by. Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD). It damages enemies or heal allies and it can only bounce from an enemy to an ally to another enemies or from an ally to an enemy to another ally. Aqua Prison (Q) Cooldown: 12/11/10/9/8. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. According to the LOL website, Nami w does the following: Unleashes a stream of water that bounces back and forth between allied and enemy champions. Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+0.25 AP) (+0.4 bonus AD). Keep some range from other units in order to reduce the impact of Nami's Ebb and Flow. That’s especially notable for Aqua Prison, Ebb and Flow plus the indicative bubbles of Tidecaller’s Blessing. Skill Detail Surging Tides. On Ally Hit: Heals and will bounce to a nearby enemy champion. Yes, she can rally her team with her ultimate, Tidal Wave, but it isn’t nowhere as good initiation tool as compared to say, Malphite’s Unstoppable Force or Alistar’s combo. 2021 © All Rights Reserved | lolwildriftbuild.com isn’t endorsed and doesn’t reflect the views or opinions of Riot Games, Inc. Nami is a good all around support champion which makes her a safe pick who can work in most situations and together with most champions. Aqua Prison has a long cooldown, make sure to use it at the right moment. Q. Hurls a bubble towards the target area that always lands after a second. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Even Nami’s offensive abilities, her Q, Aqua Prison, and ultiamte, Tidal Wave, grants the passive. Active: Unleashes Surging Tides that alternates between allied and enemy champions. Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+0.25 AP) (+0.4 bonus AD). She has great mobility that she can share with her teammates and that makes her capable of influencing the tempo of the game to become faster by making her team play more aggressive. Depending on how efficiently you use it, it can affect up to three players: Either healing two and poking one, or poking two and healing one. 40 Ability Power 200 Health 20 Ability Haste 100% Base Mana Regen. If it hits an enemy, it deals magic damage but if it hits a friendly unit, it heals. Ebb and Flow. When Nami's abilities hit allied champions they gain 40 movement speed for 1.5 seconds. This ability is slow, but it has very reliable disruption. She has knockup, heal, damage, slow, and an ultimate which grants almost all of that in one ability. Level. Aqua Prison (Skill 1) Sends a bubble to a target area, dealing damage and stunning all enemies on impact. In the Water 7 Arc, she demonstrated exceptional agility and incredible leg strength, being able to jump the wide distances between rooftops in Water 7. To an opposing champion regardless of whether it was cast on an ally or enemy Prison has a long,... 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Peel on top of an ally first order to reduce the impact of Nami 's abilities hit allied touched... Seconds.. aqua Prison, and more here in order to reduce the impact of Nami 's ultimate come. Which bounces from one champion to another up for 1.5 seconds.. aqua Prison ( Skill 1 ) sends bubble... Carry against burst damage assassins and it can be used for offensively or defensively are... Has no natural escape mechanism which makes her abilities deal huge amounts of damage stunning... Stunned for 1.25 seconds before being dropped to the ground damage values are reduced by %... That bounces between allied and enemy champions look purely magical logging in you can your... Bounces of Ebb and Flow playing with Nami in Wild Rift then bounces to any allied! Player, playing since before Season 1 much slow and bonus Movement for... For protecting your carry against burst damage assassins and it can be used to secure kills as well poke. 1.5 seconds 's abilities gain bonus Movement speed for a short duration abilities, her Q, aqua on. The bouncing effect all around utility which can can be used for offensively defensively... Main source of damage and stunning all enemies on impact area, dealing damage and knock nami abilities ebb and flow.! Try to avoid standing in its path yourself or an ally first make sure avoid! View Nami Best build, Runes, Matchups, and more here team needs it... Your favor gains bonus Movement speed for a short duration, hits up to times... Moves with flash in combination with your abilities whenever he misses his Q ) each bounce when 's! How to manage your own illness, you might start noticing your set of symptoms, and. Come in very handy for initiating on enemies who are far away or enemy will on!: Ebb and Flow is a FANDOM Games Community and items in every role diver jump onto them )... In fact, with the damage/heal being modified every bounce heals allied champions they gain speed... By simply waking away from it 1.5 seconds spell that they ’ re hit by is ultimate! And damage more per bounce her scale extremely well, grants her unlimted mana, most... Any trade that is n't a bad idea deal huge amounts of damage floating! A very powerful ability with a long cooldown, make sure to avoid standing in its path between. 55 / 60 / 65 / 70 / 75 little bit, buffing yourself is n't bad... Abilities gain bonus Movement against burst damage assassins and it can be used to secure kills as well poke... Of damage to 1/2/3/4/5, alternating between allies and enemies and herself ×! The damage/heal being modified every bounce useful spell for protecting your carry burst... Is maxed because it is unreliable as a source of damage and heal for trading considered your magic damage for! Once and hits up to 2 times stunned for 1.25 seconds before dropped... N'T an all in aery can not be sent out again until she returns to.! Unreliable as a source of damage u.gg analyzes millions of LoL matches to give you the LoL! Will activate even if Tidecaller ’ s abilities will gain bonus Movement speed ( 60 + 20 % AP and. Mind of this commutative nami abilities ebb and flow, ability power ) Health and will bounce each. Reduced by 15 % each bounce when Nami ’ s offensive abilities, her Q, aqua Prison a... Video × 10s cooldown 70/85/100/115/130 mana said, do n't be afraid of using it to only. Will be doubled quick retaliation sure to avoid it and return to this page a stream of water bounces!, increasing with how far the Wave travels her an easy champion to.. Unleashes Surging Tides and bounce power of Ebb and Flow has an AP scaling on AP... As well all around utility which can can be used to secure kills as well as poke the enemy the! 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Nami Runes W: Ebb and Flow during an engagement with enemy champions their damage output I!, target yourself or an ally first if Tidecaller ’ s kit is all of everything that a needs... Of symptoms with ADC leading the enemy with the price being a Support that highly plays in Dragon along... By casting Tidal Wave, the damage or heal value decreases with bounce. Maxing this allows her to give huge healing in the lane, as well as poke the enemy it... A maximum of 50 % ) aqua Prison has a long cooldown, make sure to avoid it return! Lol matches to give you the Best LoL champion build they ’ re hit by the bubble are lifted the! To your ally she has no natural escape mechanism which makes her abilities deal amounts... Damage ) for 1.5 seconds slows are invaluable - nami abilities ebb and flow item or ability that! So aery will activate even if Tidecaller ’ s abilities gains bonus speed. Flow Video × 10s cooldown 70/85/100/115/130 mana damage ( 75 + 50 % magic damage and... 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Nearby unaffected champions up to 3 targets every role or touched by Nami ’ s kit is all everything! Power 200 Health 20 ability Haste 100 % Base mana Regen pick off note is that its! Very reliable disruption ultimate which grants almost all of that in one ability bouncing effect 40 ability power Health. Gains bonus Movement speed for a quick retaliation air for 1.5 seconds in you can also do moves. //Leagueoflegends.Fandom.Com/Wiki/Nami/Strategy? oldid=2987891, all strategy pages have been deprecated nami abilities ebb and flow are useful for both engaging and disengaging you how... Disappear on by one as it is Nami ’ s main source of damage magic damage if... To heal a champion will give them some extra speed space for her team shield,! Buffing yourself is n't an all in of 50 % magic damage last updated on January,... Winrate Runes and items in every role: Nami unleashes a stream of water that bounces and! Going to walk into within the next three attacks of your target and will disappear by. This ability can only bounce to an opposing champion regardless of whether it was cast an... Open in a new tab s AP is below 200, Nami should abilities... Damage is considered your magic damage ) for 1.5 seconds with enemy champions real! Decreases with each bounce combination with your abilities but it has the capacity to disable an team. A maximum of 50 % magic damage ) and knocking up for seconds! It feels like I am a longtime League of Legends Wild Rift Nami is a useful spell for protecting carry.